Charming Holiday is a news article writer from the United States who has been working with GameRant since August 2023 and self-publishing since May 2025. He is a former cultural policy advisor who has ...
Sony is getting ready to release tethered PC VR support for PSVR 2 this summer, but that may be one of the last meaningful things the company does for its increasingly latchkey VR hardware. According ...
The PlayStation VR2 is only a little over a year old, but it's sounding like Sony is already winding down its investment in VR titles. A lot of companies have made a range of attempts at virtual ...
Raul is a freelance writer with four years of writing and editing experience in games journalism. Currently, he is a News Writer at Game Rant and the Managing Editor of Final Weapon, a Japanese gaming ...
Sony's PlayStation VR2 headset for the PS5 is a massive improvement over the PS4-era original. It is an impressive VR headset backed up by some fun and immersive experiences like Horizon Call of the ...
According to Mark Gurman’s Power On newsletter, Apple is planning on supporting typical VR game controllers on Apple Vision Pro, and has apparently approached Sony to get going on this. This will ...
At CES, Sony showed off a prototype of the XYN VR headset. This is a headset that the company says will help in the creation of spatial content. It comes equipped with 4K OLED microdisplays with ...
Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. While it looks ripe for VR arcades, it appears to be skipping VR headsets altogether for ...
Sony has given PlayStation VR2 (PSVR 2) owners some much-needed love by showing off four new VR games coming to fans within the next year. The company detailed some of the PSVR 2 games players can ...
PlayStation VR2 launched at $550 two years ago this month. It was a great virtual reality headset but an intimidating price. Now Sony is dropping it to $400 starting in March amid reports that sales ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...