After years of galactic adventures, Bungie is ending new content updates for Destiny 2. This video breaks down the ...
As of June 25, 2026, Bungie has seen nearly half of the entire studio laid off, with total individual layoffs ranging at around 400 people from some sources. This is a cataclysmic number of talented ...
Opinion
With Destiny 2 over, Bungie lays off 'most of the Destiny team and some Marathon team members'
Bungie has announced a "reduction in force" as it reorganizes following the end of development on Destiny 2, saying that with its premiere game now ended and new projects still in very early stages of ...
Whisper it, but Destiny 2 might be making one of its most unlikely comebacks. While there are still issues with the wider game (we’re looking at you, Portal), there’s at least a great new expansion in ...
Destructoid on MSN
Bungie confirms devastating layoffs in Destiny 2, Marathon teams as Sony casts dark shadow
The order seemingly came from above. The post Bungie confirms devastating layoffs in Destiny 2, Marathon teams as Sony casts dark shadow appeared first on Destructoid.
This voice experience is generated by AI. Learn more. This voice experience is generated by AI. Learn more. Fans are working through stages of grief now that support for Destiny 2 is ending, and the ...
The decline of Destiny 2 is well-documented, with the lackluster quality of past expansions and player frustrations combining with impairment losses between Sony and Bungie themselves. Despite the ...
Marathon was never supposed to be here, but now is tasked with ensuring Bungie survives as a studio now that Destiny 2 is dead.
Tay Garcia is a Contributor at DualShockers and a Brazilian journalist who has been covering games professionally since 2017. Her work spans news, reviews, previews, lists, guides, and features, with ...
Destiny 2's end has led to inescapable layoffs at Bungie, which are beginning today as the rest of the studio will now work on Marathon.
Destiny 2, for all of its faults, is a very rare example of a game-as-a-service that’s still kicking years on from launch. In many ways, its narrative peaks have come and gone, but players keep ...
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